AI Insights · Timothy · April 2024
Top 5 Maze Games on Android in Brazil: Q1 2024
An overview of the performance of the top 5 maze games on Android in Brazil during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 maze games on the Android platform in Brazil showcased varying performance trends across downloads, revenue, and active users. Here’s a closer look at each game’s metrics:
Toilet Rush Race: Draw Puzzle from Rocket Succeed Together started the quarter with a strong download count, peaking at approximately 97K in the week of January 15. However, downloads gradually declined to around 30K by mid-March before recovering slightly to 65K by the end of the quarter. Active users began at 271K, saw a dip to 220K in early February but rebounded to 249K by the end of March.
Royal Cat Puzzle by Remi Vision experienced fluctuating download numbers, starting with 18K in the first week of January and reaching a high of 24K in late February. Active users followed a similar trend, peaking at 160K in the last week of February before settling at 133K by the end of March. Revenue for this game remained modest, with weekly earnings varying between $8 and $71.
Maze for Kids from Crab's Games saw a steady decline in downloads, from 17K in the first week of January to around 6K by the end of March. Active users also decreased over the quarter, from 49K at the beginning to 41K by the end. Revenue remained minimal, hovering around a few dollars each week.
Lucky Fortune OX by Zeeshan TechTech, a newly released game at the end of January 2024, had an impressive debut with 100K downloads in the week of February 12. However, no further downloads or revenue data was recorded for the subsequent weeks.
Maze: Puzzle and Relaxing Game from Infinity Games, Lda exhibited varied download patterns, starting with 6K in early January and peaking at 10K in late February. Active users also saw fluctuations, from 14K in early January to a high of 18K in late February, before settling at around 9K by the end of the quarter. Revenue for this game was negligible throughout the period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.